地图技术调整:韦斯特菲尔德和高速公路
1回顶部 Westfield: 韦斯特菲尔德 1) the town was extended, allowing to take cover from flanking fire on the plateau 城镇范围拓展(城市化),有更多掩体阻碍侧翼火力。 2) the hill was reworked to be more symmetrical not to give any side timing advantage 山会变得对称,两边都不会有就位时间上的优势。 3) the landscape on the respawns was raised for players not to lose so much time trying to climb the hills 地面抬高,减少玩家爬山的时间。 4) reworked the zone landscape, now it is safer to move through it 外线重做,让玩家更安全的穿越这块区域。 5) added cover to these spots, allowing you to safely approach on this flank 提供更多掩体,让你在此更安全。 6) this zone became accessible to tanks, symmetrically to the southern base 这块区域坦克将可以通行,与南部的出生点对称。 2回顶部 Highway: 高速公路 1) changed the height levels and the shape of the landscape, allowing the players to pass through these zones to perform flanking maneuvers 改变地面高度和形状,允许玩家在此穿插。 2) removed the small hill, that allowed the southern base players to control a large part of the battlefield 删除小山,让南部出生点的玩家可以控制很大一块的战场(每次百7在这卖头很爽啊) 3) removed the forest 移除森林。 4) added forest for base symmetry and to make spotting the entire lower base team harder 为了对称加了块树林,让下路基地出生的队伍更艰难(何必要拆穿) 5) the highway was moved to the center of the map to make the map more symmetrical 高速公路移到地图中间,这样更对称了!(毛子是处女座的吧?) [编辑:不详]
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