1104你问我答 日系顶级重坦比鼠式还大
- it’s possible the 7/42 team battle format will be replaced by 7/56 (but there are also 7/40 and 7/48 variants) 7V7对战中的42分规则可能被56分规则所替代(当然,也有40分,48分规则) - there is something like a 7/42 competitive mode there for tier 10, but Storm can’t tell yet what exactly 毛子打算为10级车设计一个更有对抗性的模式,不过Storm现在还不能说具体信息 - the historical battles won’t be 7/42, they will be like random battles 历史模式更类似于野队,而非7V7. - historical battles do not equal “hardcore mode” with no hitpoints (oneshots), there will be hitpoints in historical battles 历史模式并不等同于所谓无血条的”疯狂模式“,历史模式还是有血条的 - apparently the only difference between random and historical battles mechanism-wise will be the fact that the historical battles tanks will have historical modules, but the stats will be the same as they are for random battles (SS: for example, in both modes the guns will have the same ROF) 从游戏机制方面而言,历史模式与野队没啥区别,无非就是大家用史实装备而已————装备数据还是普通模式的数据 - the abovementioned decision was taken because only very few people want total realism, while WG wants to make these battles popular for the masses 历史模式之所以采用上述方案,是因为WG想搞一个人民群众喜闻乐见的历史模式,而不是迎合某些高贵冷艳的”全真党“的想法 - missing battle results bug will be fixed 导致战斗数据丢失的Bug已经被修复 - there are no plans to buff tier 10 heavy alpha to 440 嘛,没有把10级HT单发Buff到440的想法 - Storm and other developers will “think about” the issue where you get to play on 3-5 maps over and over and over again (SS: no kidding, yesterday like 70 percent of my battles was on Erlenberg Storm和其它设计师正在考虑一个问题————为什么我们总是只进几张同样的地图? - new maps will have less hills 新地图很少山 - apparently many players like the new 8.9 map 显然,大部分人都爱8.9推出的新地图
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