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坦克世界超测服:卡累利阿和荒漠小镇地图变动

  卡累利阿:

  1) Added a stone to compensate for the other side’s stone, that gave the southern team advantage

  区域1:增加了一块石头,与对侧的石头(给南边出生的队伍提供了不少优势)对称

  2) A group of stones here were moved more forward to mirror the formation of stones on the other side of the map, allowing northern side better cover

  区域2:此区域中的一组石块被些许前移,以与另一侧的地形对称,也为北侧提供了更多的掩护

  3) this region was fully reworked, allowing the northern group easier access to the “ledge” area. Now both teams have the same easy access to the camping ledge

  区域3:被完全重制,使得出生在北侧的玩家更容易上山。现在不管出生在哪个基地,上山都是一样的难度

  荒漠小镇:

  1) the mountain was made easily accessible to ensure comfortable gameplay for the upper base team

  区域1:上方出生的队伍上山要容易了许多

  2) reduced the slope of this region to fix this OP erea in assault mode

  区域2:降低了该区域的坡度,是为了消除在攻防模式下该区域OP的问题

  3) reduced the height of this area, which makes the lower base harder to defend in standard mode

  区域3:降低了该区域的高度,使得下方出生的队伍在标准模式中更难守家

  4) this area was changed by blocking the shots into the right base, which allowed the attackers to crack the base defense too easily

  区域4:增加了山边的掩体数目,炮弹不再能够从掩体的间隙射进基地(太容易瓦解守方基地的防御)

  5) the height of the dune was reduced, a fix of an OP place abused by lower base players

  区域5:降低了此处沙丘的高度,一个经常被下方出生的玩家作为据点的OP区域

  6) the two areas were reworked to become a regular terrain, so they can be now used to attack. The amount of access points to these areas was increased.

  区域6:这两片区域被重制为普通地形,现在可作为进攻路线。增加了通向该区域的路径

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