坦克世界超测服:卡累利阿和荒漠小镇地图变动
1回顶部 卡累利阿: 1) Added a stone to compensate for the other side’s stone, that gave the southern team advantage 区域1:增加了一块石头,与对侧的石头(给南边出生的队伍提供了不少优势)对称 2) A group of stones here were moved more forward to mirror the formation of stones on the other side of the map, allowing northern side better cover 区域2:此区域中的一组石块被些许前移,以与另一侧的地形对称,也为北侧提供了更多的掩护 3) this region was fully reworked, allowing the northern group easier access to the “ledge” area. Now both teams have the same easy access to the camping ledge 区域3:被完全重制,使得出生在北侧的玩家更容易上山。现在不管出生在哪个基地,上山都是一样的难度 2回顶部 荒漠小镇: 1) the mountain was made easily accessible to ensure comfortable gameplay for the upper base team 区域1:上方出生的队伍上山要容易了许多 2) reduced the slope of this region to fix this OP erea in assault mode 区域2:降低了该区域的坡度,是为了消除在攻防模式下该区域OP的问题 3) reduced the height of this area, which makes the lower base harder to defend in standard mode 区域3:降低了该区域的高度,使得下方出生的队伍在标准模式中更难守家 4) this area was changed by blocking the shots into the right base, which allowed the attackers to crack the base defense too easily 区域4:增加了山边的掩体数目,炮弹不再能够从掩体的间隙射进基地(太容易瓦解守方基地的防御) 5) the height of the dune was reduced, a fix of an OP place abused by lower base players 区域5:降低了此处沙丘的高度,一个经常被下方出生的玩家作为据点的OP区域 6) the two areas were reworked to become a regular terrain, so they can be now used to attack. The amount of access points to these areas was increased. 区域6:这两片区域被重制为普通地形,现在可作为进攻路线。增加了通向该区域的路径 [编辑:不详]
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