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Storm评论高清模型:所有战车将全部高清

  "HD tank models are difficult to produce. They have to be realistic. They get fixed many times over, they get reworked and switched many times between the outsourcer and the customer. HD houses and stones are simplier to model by several orders of magnitude. I think that they will come faster."

  高清坦克模型并不好弄,首先他们得真实,会经过多次修改,然后还会在外包商和WG之间辗转多次以求完善。相比之下高清房屋和岩石的建模要简单的多,复杂程度要低几个数量级,可以更早的加进游戏。

  - Jagdtiger 88 and Tiger II are both already being reworked to HD;

  猎虎88和虎王坦克的高清模型已经开始制作了

  - Developers wanted to make the HD models realistic from the very start but Storm admits it might have been easier to do them from the start;

  开发者们曾在一开始就想过搞高清,但后没这样弄。现在他又觉得如果一开始就搞了高清,事情就会简单很多。

  - HD T34 is also being developed;

  T34的高清模型正在制作中

  - Developers do not plan to switch Bigworld to another engine, they plan to develop it further;

  开发者们仍无计划替换Bigworld引擎,他们只是计划进一步挖掘其潜力

  - "Almost nothing is left" of the original Bigworld graphics engine, everything was reworked and improved;

  游戏中已无多少原版Bigworld引擎残余了,一切都得到了重制、改进

  - New modes, improved matchmaker, artillery rebalance and new features - Storm: "Three things of this list are being worked on right now";

  新模式,改进的分房系统,火炮再平衡与新功能,Storm称其中有三件事是正在着手做的

  - There "is now way back" when it comes to HD models, developers cannot leave one half with low quality;

  在高清模型这个问题上没有退路可言,开发者们没法半途而废,让坦克模型一半高清一半标清。

  - Storm on why Xbox One WoT will have 400 HD tanks straight away: "The content requirements there are lower and their tanks will have lower quality than our HD tanks. They reworked the tanks to HD regardless of historical references, they simply added more polygons to existing models. We are reworking them by completely reassembling the reference pack for each vehicle. Maybe our variant is not the right one but it is what it is."

  Storm解释为啥XBOX ONE版的WOT一开始就有400个高清模型:XBOX版对于版本内容的要求更低,坦克的画质也不如PC端的高清模型。他们(XBOX WOT开发组)在给高清模型建模的时候基本无视历史资料,只是简单的在现有模型上增加多边形;而我们则是用历史数据一点点还原坦克。也许我们的方式未必正确,但既然都这样干了,接着干下去也无妨。

  - T-54 turret will not be reworked further;

  将来不会再动T-54的炮塔了

  - There are plans to rework the T-54 HD model because it seems to be inferior to other HD models in quality;

  有计划重制T-54的高清模型,看起来它比其他高清模型的质量要差

  - Storm states that whether to rework everything at once or to spread content over multiple patches is one of the most complicated questions;

  Storm称究竟是把更新内容全部堆在一个版本放出还是分散在不同版本,可算是最复杂的问题之一

  - Storm states that multiturret mechanism is mostly pointless as usually it is so that one turret has a powerful gun and the rest has some peashooters and Storm doesn't know what good they are for anyway. Multiturret mechanism is overrated according to him but it will be implemented at some point in the future nonetheless.

  Storm称多炮塔机制真的没啥意思,只有主炮塔中的那一门炮能看,小炮塔中的都是烧火棍,鸟用没有。他觉着玩家似乎高估了多炮塔机制的重要性,不过话说回来,这机制将来总会有的

  - WG has "many ideas" about perk and skill rework, including a complete crew system overhaul;

  WG对于技能重制有很多点子,包括一个全面的成员系统重制

  - Storm is playing a lot of internal testing sessions, he has little time to play random battles;

  Storm将大把时间花在了内测上,没多少机会去玩野队

  - Storm agrees that the current situation is that bloggers and videomakers are agitating their readers into pointlessly attacking Wargaming and its employees. Storm: "WG accepts criticism normally - but criticism, not shit throwing";

  Storm觉得目前的情况就是博主和做视频的都在把观众们往攻击WG及其员工方向上引。Storm:WG并不排斥批评,但是绝不接受喷粪。

  - Storm on why is is sometimes vulgar to players: "you get the same answers as the questions you ask";

  Storm解释为啥他有时会对玩家爆粗口:你用问我的问题问你自己 你也会发火

  - There are no "bonuses" (in RNG or elsewhere) in the game for experienced players.

  老鸟在游戏中不会有额外的加成(比如说降低随机浮动值之类的)

  - Storm confirms that WG is working both on new graphics and MM improvement;

  Storm确认WG正在提升画质,改进分房系统

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