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Evilly问答:9.0有历史战和新聊天系统

   大家嚎,  for Wargaming EU, there are no bots apparently, but Wargaming RU takes the issue seriously. One of the best known Russian streamers, Murazor, made a stream session (not only) about bots with Anton “Evilly” Pankov (chief of Russian community). The session was called “Bot Hunt” and Maiorboltach from RU LJ was kind enough to transcribe the answers. Here’s what Evilly said. You might like it.

  对于WG欧服来说,他们眼中没有挂机党,但是毛服很严肃的处理了这个问题。一名毛服最有名的直播玩家,Muzazor,与Anton "Evilly" Pankov(毛服社群的老大)做了一期(不只是关于)挂机的直播节目。这个部分叫做“寻找挂机党”,毛服LJ社群的Maiorboltach很慷慨的又把这些答案翻译成了英文。以下是Evilly说的话,你也许会喜欢。

  - Russian threads about bots were purged on RU forums, because a player cannot be 100 percent sure, whether the target is a bot or a human, apparently, bots caused a hysterical reaction across several communities

  毛服论坛上的关于挂机的帖子都被干掉了,因为玩家不能100%的确定对面到底是个挂机的还是个玩家,当然了,关于挂机的事情总能在论坛上嫌弃一些波浪。


  - players can actually influence developers (SS: there was a petition of 200k people apprently about CW, I don’t know any details, but it did influence the developers)

  玩家们其实是可以对开发团队做出影响的(SS:曾经有过一次20万人的对于领土战的一份请愿书,我并不知道细节什么的,但是它的确对开发团队做出了影响)

  - official Wargaming position towards bots: “We admit problems with bots, Warpack etc., but the alleged number of 100k botters is not serious and greatly exaggerated. We admit they are in our game, but there is no massive infestation.”

  WG官方对于挂机党的态度:“我们承认有这个问题的存在,包括Warpack什么的。但是所宣称的有10W玩家是挂机的这事过分夸张了。我们承认游戏中的确有挂机的,但是数量没有这么多。”

  - on average, work on an entire system (for example: arty rebalance) takes 6 months

  对于整个系统的工作(举个栗子:火炮重新平衡)平均需要六个月

  - in 9.1 a system will be introduced, where AFK players, that move very little (this condition is made softer for slow vehicles), deal 0 damage and meet many more conditions, will recieve 0 XP and credits

  9.1中会给游戏加入一个新的系统,那些暂时离开游戏的玩家,移动距离又不多(这个条件对于慢车会稍微缓和一些),又没打出伤害,以及满足了更多条件的玩家会获得0经验以及0银币。

  - 8.11 will arrive in the night from Monday to Tuesday

  8.11会在礼拜一到礼拜二的那个晚上就推送更新(毛服/欧服限定,美服,国服晚一些)

  - there will be a new anti-teamkill system: it will take into account module damage, detracks etc. – teamkiller will also pay you all your repair cost from his pocket and will pay a 10/20/30 percent fine to top it off, the exact percentage depends on more tests

  会有新的反TK系统:模块伤害也会算在系统之内,包括打断履带什么的—TK的人会从他的账号中付掉你的全额修理费,并且在此基础之上额外付出10/20/30%的罚款。具体的额外交钱的数值还需要继续测试。

  - new anti-bot system is being developed for half a year already, preliminary ETA is 9.2

  新的反BOT系统已经开发了半年了,现在预计加入游戏的版本号是9.2

  - there are plans for a new launcher, that will also check the integrity of the exe file (SS: for hacks)

  还有计划要搞一个新的启动器,它会在启动时检查EXE文件的完整性(SS:防止外挂)

  - currently, players are being banned for Warpack and its components, but its detection takes time and it needs more time

  现在有玩家有因为使用Warpack以及它的部分功能被封号,但是对它(warpack)的侦测需要时间,而且它还会需要更多的时间。

  - currently, WG is glad they didn’t implement transfers of silver from one player to another, because “it breaks the main pleasure in the game – development and growth in the game

  现在,WG对于他们没有向游戏中加入从一个账号向另一个账号转移银币这个功能表示很高兴,因为“它会破坏游戏中最主要的乐趣—点车以及升级车辆”

  - the main problem with current Wargaming Hall of Fame is that players are not removed immediately (if they are banned). This will be fixed soon and a player will be removed immediately after he gets a ban automatically

  现在WG的名人堂的主要问题是如果有玩家被封号后,他们不会被立刻移除出名人堂。这在以后会进行修复,假如有玩家被封好后,他们会被立刻从名人堂中移除掉。

  - WG pursues the policy of loyalty: Evilly states that WG are loyal to their users, they give players second and third chances – botter accounts will be resetted, but some botters (recidivists) will be banned permanently

  WG追求的是“诚实原则”:Evilly表示WG对用户还是很大度的,他们会给这些玩家第二次和第三次机会—挂机的人的账号会先被重置,但是部分挂机的人(惯犯)会被永封。

[编辑:路牙]
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