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坦克世界你问我答 调整平衡增添新手地图

   1.6.2014

  Posted on June 1, 2014 by Silentstalker — 68 Comments ↓

  - apparently there is a rare random bug, where when you put full cruise control forward, the tank starts going backwards, Storm states he hasn’t heard of this bug

  又一个罕见的随机bug,在你进行完全的巡航控制下前进(按R键自动前行,不是W、S),车辆会后退,Storm表示他从没听过这个事情。

  - the are no plans for now to rework the tank damage system (SS: a player is complaining for example about full damage penetrations of commander copula etc.)

  暂时没有计划去重做车辆的伤害系统(SS:有一玩家抱怨打个炮塔顶盖的观察孔居然是满伤害,这不科学)

  - more complex (different?) damage system could appear in some form of hardcore mode, but Storm states that in WG internally there is no agreement on such a mode (SS: as in, no plans for now)

  更复杂的伤害系统会出现在某些hardcore模式中,但Storm表示WG内部就此事意见还未一致

  - tier 8 tank MM will not be modified (SS: some player was complaining that tier 8′s get too much in battles with tier 10′s and so on)

  8级坦克的分房不会修改。(SS:部分玩家抱怨经常和10级车战斗太不爽)

  - no plans to buff T28 and T95

  不打算加强T28 和 T95

  - the fact that Soviet gun S-54, S-54S and several US 76mm guns have different gold and silver ammo damage is a mistake, it will be fixed

  苏系炮S-54, S-54S 和几种美系76口径的炮金银币弹之间的伤害不同,这是个错误,会修复。

  - after battletier 12 was removed, Storm currently considers the MM situation as normal (SS: some player wanted to remove battletier 11 as well, this will not happen)

  在第12战斗等级移除后,Storm说现在的分房情况正常了。(SS:一部分玩家还想移除第11级房,这不可能)

  - the 9.1 Test 2 sound volume is the same as in 9.0

  9.1 二测音量和9.0一样。

  - Storm states that the drop in online playerbase on RU server is the same as last year, it is influenced by the start of holidays and good weather (SS: as in, no real drop due to War Thunder)

  Storm 表示俄服玩家数量下降的情况和去年一样,受到假期开始以及天气变好的影响(SS:也就是说真正的下降原因并不是由于战争雷霆)

  - Q: “What are you planning to do with too many TD’s on tier 10?” A: “Nothing. Such cases (SS: as in, a player showed a screenie with like 8 TDs in each team) are not systemic. (SS: as in too common) We will balance individual vehicles.”

  Q:10级房间TD过多的问题你们要如何处理?

  A:没什么可做。像这样的情况和系统分房无关,我们会单独对车辆进行平衡。

  - there will not be a “global rebalance of all vehicles” – there will be changes, but not “global ones”

  不会发生“平衡全部类型的车辆”这种情况——变化会有,但绝不是“整体性的”

  - tank rebalances will come “when it’s done it’s done”, and “no promises”

  车辆会在该平衡的时候去平衡,并且“没有承诺”

  Straight Outta Supertest: The Pit

  Posted on June 1, 2014 by Silentstalker — 50 Comments ↓

  Source: WoTLeaks VK community

  Hello everyone,

  apparently (although this info is NOT confirmed), Wargaming is working on a new (yet unnamed) map, code name “the pit” (or “the hole”).

  这个信息还未被证实,WG据称在做一张新图(尚未命名),代码名称为“坑” (或洞”).

  This new map is very small (400 x 400 meters) and is allegedly being made especially for low tiers (1,2,3). The reason behind it allegedly is that Wargaming wants the new players to “feel the action” straight from the start, because the fighting starts very soon after the battle commences and the fighting distance is very short. The spawn points are allegedly at the south and north of the map, the bases are in upper right and lower left corner.

  这个新图很小,大小只有(400 x 400 meters) ,而且是专门用于低级房(1,2,3)。之所以这么做,据说是WG想要新手玩家在游戏之初就能感受到游戏的效果,因为战斗在载入后就会很快开始,并且战斗距离也是很短。出生点好像在地图的南北,基地是在右上和左下


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