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斯大林格勒即将上线 坦克世界儿童节Q&A

   31.5.2014

  Posted on May 31, 2014 by Silentstalker — 57 Comments ↓

  - Storm states that the crowns of standing trees do provide a camo bonus, just as they did for 4 years now

  Storm 表示站立的树冠可以提供伪装加成,这样的情况4年来一直如此。

  - IS-3 will not appear in historical battles

  -3不会出现在历史战中

  - 9.2 will NOT bring Havok, but it will bring new HD tank models

  9.2不会带来Havik引擎,但会有新的高清车辆模型

  - no plans to make T-50-2 a premium

  不打算让T-50-2以金币车的形式返回

  - WoT map Stalingrad is 900×900 meters big, it will come “when it’s done”

  地图斯大林格勒大小为900×900 m ,做好就会来临的

  - no plans to buff IS-6

  -6 不打算加强

  - it’s not possible to download 9.1 test sounds independently and add it to the 9.1 live game

  下载独立的9.1测试服音效并且把他添加到9.1正式服中,这不可能

  - no plans to buff IS-7 DPM

  -7的DPM不会加强

  - Russian players will most likely not the same gold-awarding missions, as there were on EU server

  俄服玩家的金币奖励任务很大可能和欧服的不同。

  - the 9.1 ASAP video having obsolete info? Storm: “Unfortunately, I am not responsible for ASAP video”

  9.1 ASAP 视频中存在一些过时的信息? Storm: “ 很遗憾,我不是负责这个的。”

  - apparently the decision to limit the ricocheting shells so that they can’t damage third party tanks (they can currently damage only the tank that shot them) was somewhat arbitrary and it is so now because it was simply never reviewed

  限制跳弹不让它们伤害第三方坦克的决定是武断的,之所以这样是因为从来没有审视过这个问题

  - the gun barrels are not solid, because making them solid would add nothing to the gameplay, it would only cause players to suffer when driving through a forest or a city

  炮管不是实体的,因为让它们实体化并不会给游戏玩法带来什么帮助,只会给玩家在驾驶车辆穿过森林或城市带来麻烦。

  - Storm confirms that damage from ramming objects (houses, rocks etc.) was removed specially to improve the comfortable gameplay in the game

  Storm 证实猛撞游戏内的一些物体造成的伤害(比如房子、石头等)被移除了,这样做是为了提升游戏的舒适性。

  - before 8.6, HDR/bloom effect could be disabled by disabling post-effects, now it can be disabled by lowering the lighting quality

  在8.6之前,HDR/bloom效果可以通过关闭后期效果来禁用,现在则可以用调低光照质量的方式进行禁用。

  - currently there are no registered WoT server side bugs that would cause lag/low FPS

  目前没有迹象表明服务端的bug造成了帧数的延迟/降低

  - optimization is ongoing, as the players can see in 9.1

  优化一直在进行,玩家会在9.1看到的。

  - there is no different in WoT packet sizes between 8.11 and 9.0, it’s possible the packet size changed in 8.11 itself with the new version of Big World

  WoT的数据包大小在8.11和9.0之间没啥不同,或者可能是随着新版Bigword引擎的加入,8.11本身的数据包大小被动的改变了。

  World of Tanks GPU Testing 显卡测试

  Posted on May 31, 2014 by Silentstalker — 59 Comments ↓

  Source:http://www.3dnews.ru/821006/page-2.html

  Hello everyone,

  an interesting article appeared on the Russian portal 3dnews, regarding the GPU benchmarking for the World of Tanks maximum graphic settings.

  The tested configuration was:

  测试的配置如下:

  CPU:Intel Core i7-3960X @ 4,6 Ghz (100×46)

  Motherboard:ASUS P9X79 Pro

  SSD:Intel SSD 520 240 GB

  System:Windows 7 Ultimate X64 Service Pack 1

  Drivers – AMD:AMD Catalyst 14.4 WHQL,

  驱动 Nvidia:335.23 WHQL

  They tested the average FPS. The tested resolution was 1920*1080 (lighter) and 2560*1440 (darker)

  测试的是平均帧数,分辨率 1920*1080 and 2560*1440

  Since I can’t properly edit the picture:

  МГц = Mhz

  Гбайт = Gigabytes

  And the result?


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