12月24日你问我答 Big World导入将推迟
Don’t forget to get your free 1 day of premium – the bonus code is 2015WGNY. 这是你的1天VIP,兑换码是 2015WGNY - the 9.5 minimap will be reworked further, according to Storm Storm说9.5的小地图以后还会返工。 - the new 9.5 minimap can reduce FPS, but only a tiny bit 9.5的新版小地图会造成fps下降,不过只会下降一点点。 - the “flickering transparent bush” bug was not fixed. According to Storm, there was no way found how to fix it without losses to FPS. This bug emerged in connection with the changes in render, that in turn were made to optimize the game and so it’s not possible to roll the render back to the version before the bug appeared 灌木丛闪烁的bug还没有被修复。Storm说程序猿目前还没找出一个能在不下降FPS的情况下修复它的办法。这个Bug的出现跟渲染器的更新有关系,但是WG是为了优化才更新渲染器的,所以程序猿不可能又回去用旧版的老渲染器。 - regarding implementing a damage panel, Storm doesn’t want to do that at all Storm其实不想让WG开发一个伤害面板出来。 - additional hangar filters will be implemented 车库将来会加入更多功能的过滤器。 - player stats reset for gold is not planned 使用金币来将玩家的数据清零并没有被加入开发计划 - I asked Storm how it is with the Mittengard map, since he wrote earlier that it would be a map for newbie players only (and not for pedobears and twinks), yet I played on it recently, as did other players. Storm stated that there is no internal consensus in WG on this matter. 我问了Storm米腾格勒这图怎么样,因为这图就是他之前设计的,他说这将是一张为新人玩家(而不是为恋童癖和喜欢雏菊的那些老变态)设计的地图,但我最近已经跟其他玩家玩过这张图了。Storm说关于这件事在WG的内部还没有产生共识。 - apparently, some players see a text “no missions selected” when pressing Tab in battle. This is tied to individual missions, that aren’t released yet 有些玩家会在战斗中按Tab键发现“没有选择任务”的字样,这是还没有实装的个人任务的相关部分。 - Q: “Do you plan more Prokhorovka-like maps?” A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?” 问:“你以后还会加入更多像普罗霍罗夫卡那样的地图吗?” Storm:“什么叫“像普罗霍罗夫卡那样?”难道你会对在巷子的灌木丛里蹲坑和绝望的孤身在山上战斗感兴趣?” - no plans for now to introduce more open maps (SS: like Steppes) 没有加入更多的开放性地图的计划。(SS:比如荒蛮之地那样的) - Q: “Why don’t you simply buy rights to useful mods?” A: “Partial reason is, that we don’t think all players need by default (for example damage panel). Implementing mods ‘as they are’ also often causes FPS losses and there is no time to rework them.” Q:“为什么你们不直接把有用的mod的版权买下来呢?” A:”有一些原因是我们不认为全部玩家会需要默认就开了一大堆插件(比如伤害面板)。导入插件还经常会导致FPS下降,而且我们也没时间对它们进行返工。” - reworking the render range to circle was not scrapped, WG is waiting for a new version of Big World. Immediately after that it will be implemented. 对渲染范围的显示圈的返工没有被废弃。WG正在等着新版本的Big World,在更换完引擎后这个功能会被马上加入进游戏。 - patch 9.6 will be quite small, as new Bigworld version was postponed from 9.6 to 9.7, which in turn delayed the introduction of many features. This is a source of frustration for Storm. 9.6的补丁会非常的小,因为新版Big World的导入又被推迟到了9.7,这样也导致很多新功能的到来被推迟。消息源自无奈的Storm. - the list of features delayed by the new BW version includes new spotting/visibility features and new motion physics 因为新引擎的延期而导致无法加入的新功能包括新的点亮/隐蔽系统和新的动作物理引擎。 - it’s possible 9.6 will bring new HD tanks, “if outsourcers do not fail us”. If they do fail, there will be a large batch of HD tanks in 9.7 9.6有可能带来新的高清坦克。“如果外包没有让我们失望的话”。如果外包又搞砸了,9.7的补丁会史无前例的大。(因为9.7会有大波高清坦克加入。) - apparently, there is a bug where you can activate first aid kit under certain circumstances even though your entire crew is ok, Storm will investigate 目前有个bug是你的成员都很健康的情况下你能把你的急救包点掉,Storm正在调查这个bug。 - according to Storm, the color of minimap tank names is “the same as in XVM” Storm说,小地图上坦克的名字颜色跟XVM的一样。 - no plans to introduce a dynamic IM goal counter to the game 没有计划专门为个人任务加入动态提示目标功能。 (SS: as in, seeing “you have to do 5000 damage in total, you have 2000 damage remaining to do” after pressing Tab) (SS:比如说在游戏里面你按tab能看见了这样的话:您需要总共打出5000伤害,您还需要2000伤害来完成任务) [编辑:不详]
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