1月10日你问我答 侦查豹将彻底被移除
1回顶部 - it’s possible that there will be new perks, modules and consumables, but it’s not guaranteed they will come this year 可能会出新的车组技能,新的可研发模块以及新的消耗品,但是不保证今年会有。 - no free FV4202 premium? “No comment” 不能免费拿金币4202?无可奉告 - currently, WG is reworking WoT audio under to the “wwise” system, unclear as to what will it mean for WoT players 目前,WG正在以wwise系统为基础重制WOT的音效,不知道这对于玩家而言意味着什么 - the spawn point distribution (as in, how vehicles are placed within the spawn area) are chosen so that they are evenly distributed and balanced 坦克在基地出生的位置是基于“均等分配”的原则的,很平衡 - the issue with small objects of houses (like porches, stairs) being undestructible – this will be reworked, but not soon (during “complete content overhaul”) 房屋上的小物体(比如说门廊,楼梯一类的东西)目前不可摧毁,但是在遥远的未来会被重制(在一次彻底的游戏内容修正后) - AMX CDC is still being balanced, it’s too early to judge it 还在对AMX-CDC进行平衡,评判它如何还为时过早 - WoT will not have a separate subscription-based server WOT不会有独立的、基于“玩家预定”的客户端 - Storm states that the nostalgia after old patches is just the effect of human memory of remembering only good things. The reality, when comparing them to the current state of the game, they suck. Not so long ago, WG was “testing” an old version of the game (6.0 or something), it was terrible. Storm称玩家总是说以前版本好仅仅是出于人类怀旧的本性-只会记住过去好的东西。不过一和现在游戏的状态做对比,他们的幻象立马就破灭了。不就之前,WG套用了6.0版的游戏进行测试,结果一塌糊涂。实在太可怕了 - the issue that the medal for the winter mode (on RU server) is not found in correct medal section will be fixed 俄服上雪球模式勋章分类错误的问题会得到修复 - it’s unclear whether there will be any second American medium line with T95/T96 (SS: Storm evaded the question) 不清楚美国是否会有含T95/T96的MT2线(SS:Storm回避了这问题) - HD IS-3 will come “when it’s done” 高清的IS-3做好就有 - regarding the HD rework of Type 59 and Jagdtiger 88 (and their unhistorical armor), it’s not sure yet what will happen (“we will think how to do it correctly”), the decision was not taken yet 关于59式和猎虎88的高清化(以及它们不合历史的装甲),还不知道会发生什么,还没做出决定 - the amount of arty in battles is satisfactory 一场战斗中的火炮数量令人满意 - it’s possible technologies from other WG projects will be implemented into WoT WG其它项目中的科技可能会被应用到WOT中 - earlier, multicore support was impossible due to Umbra middleware. This situation has changed. 早些时候,多核支持没法弄出来的原因是Umbra Middleware。不过现在情况发生了改变 - Storm states he doesn’t play arty, but other WG devs that do a lot (experts) like the Battle Assistant mode Storm称他不玩火炮,但是其它玩火炮的高玩开发者都很喜欢抛物线视角这个插件 - developers have thought about implementing Battle Assistant mode into World of Tanks, but Storm states it would have to come along with an arty nerf, so for now no proper solution was found 开发者们考虑过引入战斗助手(抛物线视角)插件,但这可能会导致新一轮的火炮削弱,到目前也没找到合适的解决方案 - Storm openly says that the Battle Assistant mod does give players an advantage in game Storm公开承认抛物线视角插件会给使用者带来优势 - some of the solutions for arty (should the Battle Assistant mode be implemented) include showing arty reload timers to players or to designate the sector where the arty is firing from (SS: now that’s just copying Armored Warfare) 关于火炮的几个解决方案(一旦抛物线插件加入游戏中)包括:为被攻击者显示火炮的装弹时间,或者显示火炮所在区域(A8,E9之类的) - three equipment slots are “an axiom” in WG (SS: as in, won’t change) 3个装备栏在WG是老传统了(不会改的) - Storm doesn’t consider the manual enabling of Personal Missions a fail, both manual and automatic enabling have their advantages and disadvantages. The advantages include “informed choice of mission”. There’s not “too much clicking” involved in Storm’s opinion. Storm觉着要手动激活个人任务并不是个失败,自动激活和手动激活都各有优劣。手动的优势在于“能够充分了解任务内容”,Storm觉得这并不需要过多的点击 - IM filters will be reworked 会重制个人任务的筛选器 - Storm states that the situation where strong clans dominate the stronghold mode is fine – it’s “strongest survives”, otherwise there would be no motivation Storm称强势战队主导要塞模式的情况没啥问题,毕竟适者生存,否则就没啥玩头了 - there was no promise made that there would be a special mode suitable for weaker clans 不保证会给弱势战队一个特殊的模式 - artillery accuracy was not “secretly nerfed”, “all the changes are in patchnotes” 没有偷偷摸摸的砍火炮精度,一切改变都在更新通告中 2回顶部 - it’s not technically possible to set a different accuracy spread for individual tanks 从技术上讲,不可能给单独一个坦克设定特有的精度散布 - for now, no premium account buffs are planned 目前尚无计划加强高级账号 - there is no info in internal WG plans for better clan management functions WG内部关于改进军团管理功能的消息?没有 - an “extension” of team battles is currently being developed 正在开发扩展版的7V7模式 - the next branch to involve “monster tanks” á la Maus will be the Japanese heavies 下一条包含像老鼠那样的庞然大物的坦克线将会是日系HT线 - the render range will be changed to circle soon, WG expects exploiters (who use this for trick shots) to whine 渲染范围很快就会被重制为圆形,WG就等着那些投机倒把(利用这一点多打几炮的人)的人抱怨呢 - the removal of platoon element in IM’s is not planned for now 目前还不会移除个人任务中的组队任务 - it’s possible that tanks with limited MM (FCM 50t) will be removed from the shop 那些分房有保护的金币坦克(FCM 50t)可能从游戏商店中移除 - Panzer V/IV rebalance will not come anytime soon 暂时还不会重新平衡V/IV - no ETA on HD M6A2E1 premium tank, as “it’s not all up to Wargaming” 高清的M6A2E1啥时候出?取决于WG - very long battles (possibly with PvE element) that the players will be able to join in progress are planned 对于那些进行时间很长的战斗(PvE形式的),有计划让玩家可以中途加入 - reconnect mechanism (of a client after a connection loss) will be reworked 掉线后的服务器重连系统会被重制 - Storm cannot publish Stronkhold statistics regarding amounts of clans and the tier of their bases Storm不能公布与要塞模式相关的军团数量及其基地数目 - roaming was cancelled. The reason is the inadequacy of Russian server players, who would abuse it to screw with battles on other servers. There are however also problems not related with RU behavior – mass migrations might harm server stability. 漫游到头来还是取消了,原因还是俄服玩家的抱怨,他们称外服的玩家太水,总是打输。不过,也有一些和俄服玩家的行为无关的原因:大量的漫游玩家可能会对服务器的稳定性造成不利影响 - it’s possible that more settings will be introduced to minimap (fonts and such), but no guarantees 可能会给小地图增加更多选项(比如说字体的选择),但是不保证 - there will NOT be skill MM 不会按技能分房 - Storm states that server for 50+ winrate players would not be successful, as players would leave it quickly “due to the increased difficulty of battles” Storm称弄一个全是50%胜率玩家的服务器不是一个好选择,玩家会因为“日益增加的游戏难度”而离开 - T95E2 is apparently fine statistically (counting in the fact skilled players have it in their hands), later however Storm states he’ll have a look at it T95E2从数据上看表现还不错(考虑了高玩的因素),不过后来Storm补充道他会进一步调查的 - Q: “WG sucks, everything is bad, WoT sucks and you devs suck!” A: “Shit happens. Don’t overeat in the night, do excercises in the morning and everything’s going to be fine.” Q:WG是sb,什么都弄得一团糟,WOT就是渣,你们开发者吔屎去吧 A:屁事没有,晚上少吃点,白天多运动,早日出院 - Storm confirms that he is aware of the “too many draws on Swamp map” issue, the map will be reworked. If these changes do not improve the situation, the map will be removed. Storm知道“黑暗沼泽平局太多”的问题,这图将会被重制。如果重制后的该图还是存在问题,那就只能移除了 - Storm states that the amount of team battle players is not dropping, it’s slowly rising actually. There are plans to develop the mode further. Storm称7v7玩家数目并未下跌,而是在缓慢上涨。有计划进一步开发这模式 - the appearance of FV4202 in 9.6 test (for supertesters) does NOT mean that there will be two FV4202′s at the same time (premium and non-premium), it means that the premium FV4202 will simply be tested for longer time 9.6测试服出现的金币4202并不意味着正式服上会有2个4202(10级和8级金币),而是意味着金币4202的测试会一直延续下去 - Czechoslovak branch in WoT: “I cannot say anything. Well, I can, but I can’t.” WOT中的捷克斯洛伐克线:无可奉告,虽然有说的,但是就不告诉你 - 9.7 will bring AMX-30? “That I also cannot say :(” 9.7会引入AMX-30吗?还是无可奉告 - WG is working on increasing the map size. No details for now, it’s not clear yet to which size and which maps will be made bigger. WG正在增加地图尺寸,目前还没有细节,还不确定哪张图要被扩成多大 3回顶部 - MM 3.0 – “for now it’s just a theory, it will take a long time to implement”. Storm confirms there will be MM fixes, but it will definitely not each team having a vehicle of certain class (“slots”). 3,0版分房系统:目前还只是个理论,要真正加入游戏还有很长时间。Storm补充到会对现有的分房系统进行一些修正,但肯定不会出现由固定车型组成的队伍 - regarding the client size, Storm states that one vehicle is now cca 30 MB, so all the vehicles are like 400 * 30 = 12 Gigs. For players with weak computers, there will be a special SD variant (SD client) with reduced texture quality. 关于游戏客户端的大小:Storm称一部高清坦克的文件大小大概有30MB,所以在所有坦克高清化之后总大小就变味了400*30=12GB。对于那些只有小霸王的玩家,会有一个特殊的标清客户端(降低了纹理质量) - Veider talks about the upcoming TD viewrange nerf: it will not harm TD’s, unless you are scouting with them or something. It did not come up in vacuum. Statistics were made and analyzed. The problem with TD viewrange is that TD’s do not “scout” (light targets up) much in the battles, they only do that at the end of the battle, when they are in critical situation. In such cases, they are OP in defense – thanks to their viewrange it’s difficult to attack them. Generally, the change will not influence the class gameplay, nobody will kick TD’s out of the bushes. Veider谈即将到来的TD视野削弱:除非你用TD来点灯或者干什么歪门邪道,否则这个削弱就是不痛不痒的。这样改动不是凭空而来的,而是在统计了数据之后得出的结论。TD视野过高的问题并不在它们能够点亮多少坦克,而是在残局时,目前的视野会给它们的防守以很大的优势。不过总体上说,这个削弱不会对TD的玩法有什么影响,该蹲草的还是继续蹲吧 - it’s possible that in the future, some TD’s will have their accuracy nerfed 将来,一些TD的精度可能挨刀 - gameplay inertia is taken into account in balance changes 在进行平衡时会考虑一些较为保守的玩法 - Aufklärungspanzer Panther will be completely removed, not made premium 会彻底移除侦查豹,不会把它做成金币车的 - it’s “completely possible” that Italy and Sweden will get completely independent trees 意大利和瑞典完全有可能有独立的科技树 - it’s possible girl crews will get girl voiceover 女性车组可能会有女性语音 - one of the variants of dealing with platoon IM’s (change them) is to allow these missions to be played by solo players too, but with more difficult conditions. For now however, the platoon requirement stays. 对于那些需要组队才能完成的个人任务:一个可能的改变是,玩家可以独自完成,但是要求会有提高。不过目前,组队任务依然还是存在的 - developers will not increase the amount of equipment slots for gold (it’s pay to win too much) 不会让玩家用金币买更多的装备栏(SS:我们的目标不是没钱玩你麻痹) - Havok will not increase WoT’s minimal requirements, as it will be optional Havok的引入不会提高WOT的最低配置要求,因为玩家可以自由选择开还是不开 - tank shell trajectory will not be changed to resemble a curve on horizontal plane 炮弹的弹道不会改变以模仿平飞飞机的飞行轨迹 - progress bar of IM’s in battle is already being developed 正在开发战斗中显示的个人任务完成进度条 - it will not be possible to select IM directly in battle 玩家不能在战斗中选择想要完成的个人任务 - Japanese premium MT (STA-2) is almost ready 日本金币MT(STA-2)已经差不多要问世了 - Storm states that lags and freezes when switching to arty mode stopped being a massive problem after the fixed from last patches Storm称自从他们在前几个版本的修复后,火炮在切换到鹰眼模式时卡顿就已经不是什么大问题了 - the option to transfer XP from one crewmember to another will not be implemented 不会添加将经验从一个乘员转移到另一个乘员上的功能 - Minsk map will not be implemented apparently 显然不会加入明斯克的地图 - it’s possible company mode will be completely removed 可能彻底移除联队模式 - Chat 2.0 is in the implementation process. It has however issues when the amount of players is too high. 2,0版的聊天系统正在加入游戏。不过它在玩家数量过大时或出问题 - developers are working on HD maps as well 开发者们也在弄高清地图 - it’s possible Sh-37 Soviet gun penetration will be revisited 可能会重新考虑苏联Sh-37炮的穿深 - low caliber autocannons with limited range will not have their range increased, it’s not just a game issue, but also a server performance issue 不会增加小口径弹夹炮的射程,因为这不仅是游戏问题,更涉及服务器负荷问题 4回顶部 - it’s likely that perk rebalance will not come this year 技能的重新平衡可能今年不会有了 - KV-5 miniturret buff would only come at the expense of that tank losing its limited MM 如果要加强KV-5的咪咪,那只能取消这车的分房保护 - unique perks for events will not be implemented 不会添加仅能通过赛事获得的独特车组技能 - the result of the recent armor role discussion will be a nerf of several outstanding guns’ penetration, but beyond that, nothing for now, these “quite possibly” include 300mm+ pen guns 最近关于装甲所扮演角色的讨论的结果:削弱一些性能优秀的主炮穿深,很可能包含那些穿深过300的主炮 - new emblems are not planned for now 目前还没计划引入新徽章 - Storm played more than before lately, didn’t like IS-8 so he switched to US M6 Storm最近比之前玩得稍微多了些,因为不喜欢IS-8,所以他选择了美系的M6 - Q: “What’s with garage battles?” A: “Nothing” Q:车库战弄得怎么样了?A:毫无进展 - 30 x 30 format was scrapped for now 目前是放弃了30v30模式 - low to mid tier vehicles will not recieve limited +1/-1 MM 中低级坦克不会仅有+1分房 - multiturret mechanism is not being developed for now 目前还没开始开发多炮塔机制 - AMX CDC and T-54 model 1945 will not have limited MM AMX-CDC和T-54 1945年型都没有分房保护 - Tiger L/56 is a tester tank, no decision about it yet 短88的虎式只是一个测试用坦克,将何去何从尚无定论 - Panther 88 will not recieve limited MM 黑豹88不会有分房保护 - T67 will be investigated for being OP (SS: as in, possibly nerfed) T67作为一部OP车可能接受组织调查(SS:可能挨刀) - Prokhorovka and Swamp will not be limited to tiers 1-6 普罗霍洛夫卡以及黑暗沼泽不会成为1-6级车专用地图 - Storm states that there is no such thing as a “corridor maps trend”, the result of the entire “corridor” discussion/whine were changes on several specific maps Storm称地图没有所谓的“长廊化”倾向存在,关于地图上长廊地带的讨论/抱怨仅限于有限的几张图 - Severogorsk was removed because it was boring 别洛戈尔斯克被移除的原因是这图太无聊了 - Object 260 will not nerfed for now, too few statistics are available 260工程目前还不会砍,因为能够收集到的数据样本还是太少 - TD2 mission will be investigated, there’s possibly a bug. 个人任务中的TD2任务会得到调查,可能存在bug - AMX CDC will possibly be a normal (purchaseable) premium tank, but it’s not totally sure yet AMX-CDC可能会是一个常规的(可购买的)金币车,但是不确定 [编辑:不详]
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