您的位置:>坦克世界>焦点关注>

坦克世界地图设计 战舰地图设计全解说

  Strength in Details!强化细节!

  After this, the artist carefully studies the chosen settings and determines the external specifics of each landscape and its geometry which may also affect its design and gameplay. When all the ideas have been brought together and an element of fantasy has been added, the concept art can finally be drawn, including pictures of real locations and artists’ sketches.

  在此之后,美工就会对细致的研究那些细节设定,尽量突出每个景观特色————这对营造游戏气氛有很大帮助;当所有的点子,创意元素都汇聚到一起时。美工就会开始绘制概念图,包括真实的地理位置,以及美工草稿。

  In the last stages of preparation, we add detail to the concept art, selecting which landscape components we need and how many of them there should be. Finally, we create a map of the required content which gives us a vision of the final version. Based on these original creations, our studies, real-life sources and sketches, the level now goes into production.

  在准备阶段的最后一步中,我们要给这些概念图增添细节————选择我们所需要的景观部件以及数量。最终,我们制作出一张内容丰富的原型地图。在最初设计,我们的考证成果。实景资料,以及草稿图的共同作用下————现在,这张图进入制作阶段。

  A set of natural objects and structures is being prepared for the map. Eventually they will be used for the enrichment of terrain. Due to the climatic features of a selected setting, the amount of details (stones, trees and etc) may vary greatly and the set of textures required is unique for each map.

  我们要开始给地图增加自然物体和结构了,当然,这些是用来丰富地形效果的。由于每张图设定的气候条件都不同,所有这些细节(石头啊,树木啊)都是各不相同的,而且每张图的材质也是独一无二的

  Water is everywhere!

  无处不在的水

  After all the key features have been defined and any issues or disputes have been resolved, it is high time to take up the tools. Work begins on the detailed geometry of the landscape and the map of heights. In professional language we call this Hi-Poly modeling. We use programs which generate and detail high quality surfaces of landscape in a step by step manner. If necessary, the geometry can be adjusted

  在所有的关键要素被安排好,所有问题和争论都得以解决之后。现在是时候动工了。我们按照之前所设定的地图地形和景观开始制作,说的专业点,叫做高多边形制作。我们使用程序一点点的制作出高质量,高细节的表面和景观。如果有必要的话,部分地图地形也要进行修正。

  Upon completion of the geometry and landscaping, we start with the texturing process. This step determines the colour components of the location and also helps to achieve the desired degree of texture and realism with the help of masks taken from height maps.

  一旦我们将地形和景观设计好之后,我们就要着手制作材质了。这一步要求我们把不同的颜色组合起来,这也能帮助我们从视觉角度还原地形的真实效果。

  It can be a rocky surface, a sandy place, an area rich in vegetation or many other natural elements depending on the selected terrain type.

  材质可以是多石子的地面,也可以是沙地,或者一片种满菜的菜地或者充满自然元素的地面————这取决于最初选择的地形种类。

  The final level of detail is to add small textures like grass, sand, land, stones and other tiny elements which can only be seen at close range.

  最后一步就是加入一些小型材质,比如草地,沙地,陆地,石子或者其他能在近距离内才能看见的小东西。

  Maps at your disposal!

  任你自由支配的地图

  Of course, the map-design process does not end when there is simply land and many cubic metres of sea. The map is given to other specialists whose job is to breathe life into it. They add realistic water movement, sounds, and a lighting system as well as various interactive and special elements.By doing this, the map turns into a gaming universe where players can immerse themselves in the atmosphere of sea battles!

  当然,地图设计进度还没有结束。不仅仅只是把水倒进地图里就行的。现在由另一批专家接受,他们的任务就是赋予地图生命。真实的水的流向,真实的声音,光照系统还有一些与玩家交互的要素,一些特殊要素都会加入到地图里面来。通过这样,地图变成了一个微缩的,玩家能沉浸其中的世界,玩家能在地图中感受到海战的气氛。

 

[编辑:万宝路]
上一篇:坦克世界:德意志步枪E25初步使用感受 下一篇:坦克世界英系5级十字军 谁还说我是坑车
分享到:

视频排行榜

  • 游戏名称:坦克世界
  • 开发公司:Wargaming.net
  • 运营公司:空中网
  • 游戏类型:射击类
  • 官方网站:点击进入
  • 责任编辑:nak(59743733)
  • 玩家Q群:256802683
叶子猪游戏网新闻Andriod版

收听我们的微博:新浪微博腾讯微博

加入我们的QQ群:256802683