9.10版一测与9.9版对比 日系重坦线加入
1回顶部 Morning lovely Warriors! 战士们早上好! Main Features of the current Public Test of Version 9.10 9.10测试服的主要特色 – New Branch of Japanese heavy tanks 新的日本重坦线 – New Domination Event: Rampage 新的攻坚战:暴怒 – New garage tutorial 新的车库内教程 – Updated loading screens 升级过的载入画面 – Various other improvements 其它改进 – New HD models 新的高清模型 – New Premium Tank: Kanonenjagdpanzer 新的金币车:Kanonenjagdpanzer About the New Rampage Event 关于‘暴怒’活动 – Two game modes: Steel Hunt and Domination 两个游戏模式:攻坚战和围猎战 – The same rules apply as in the corresponding events from the past 这俩模式跟以前的活动规则都是一样的 – Players can choose their own vehicles: Tier X for Domination and Tier VIII – X for Steel Hunt (one vehicle must be Tier X) 玩家可以自己选要上什么车:攻坚战只能上10级,围猎战可以上8~10级(至少一辆10级车) – Vehicles have to be fully supplied and loaded before they can be chosen 在选车之前必须修好,而且要有弹药 – Respawning is enabled 可以复活 -The Rampage event will be available for testing only until 15 August at 08:00 CEST (UTC+2). ‘暴怒’模式要在欧洲中部时间8月15号的0800才会开放测试 Changes in Version 9.10 Public Test 1 vs. Version 9.9 一测和9.9之间的改动 Important: 重点: – Players’ own vehicles can now be used instead of special vehicles in the Domination and Steel Hunt events. 玩家现在可以使用自己的坦克进入攻坚战了,而不必使用特殊的活动车 – Fixed many issues and introduced improvements in the Domination and Steel Hunt events. 修复了许多攻坚战和围猎战中的问题,还进行了一些改进 Vehicles: 车辆: – Added the Japanese heavy tank technical branch, Tier II through Tier X: 加入了日本重坦线,从2级到10级 I-Go/Chi-Ro Type 91 Type 95 O-I 实验型 O-I O-Ni O-Ho 四式重战 五式重战 – Reworked 20 vehicles in HD quality: 20辆车被高清化 T-28, SU-76M, SU-122A. 猎虎, 四号歼击车, 豹A原型车, Pz. Kpfw. 35(t), 黄鼠狼II, I号歼击车, II号突击炮, VK 16.02, II号J型. M41, T71 (名字改成T71E1), T110E5, M2轻坦 AMX M4 45, ARL 44. 黑亲王. 59式 2回顶部 – Fixed some issues with the damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10. 修复了下列车辆的碰撞模型中的问题:M6A2E1,T32,T110E3,T110E4,卡那封,伪装豹 – Fixed some issues with the models of the following vehicles: М46 Patton, Heavy Tank No.VI. 修复了下列车辆模型上的问题:M46巴顿,VI号重坦 – Improved the aiming and dispersion on turret traverse parameters for the Maus. Buff了鼠式在炮塔旋转时的瞄准以及散布 Maps and Objects: 地图和其他物体: – Removed the Hidden Village and Pearl River maps from the Random Battle mode. 从随机战中移除了迷雾小镇和珠江之源 – Changed the distribution of maps across different battle levels. 改变了在不同战斗等级下的地图分配 – Fixed various issues and improved gameplay of the Redshire map. 修复了斯特拉特福上的一些问题,增强了游戏性 – Fixed the damage models of some environmental objects. 修复了部分环境物体的伤害模型 Other: 其他: – Fixed several issues and introduced improvements in the Team Battle mode. 修复了7/54模式中的一些问题,并且进行了改进 – Fixed some issues and introduced improvements in the functionality of Dynamic Platoons. 修复了动态组队的一些问题,并且进行了改进 – Reworked the battle loading screen. 重制了战斗的载入画面 – Added hints for certain elements of interface in the Garage. 对车库中的特定元素加入了一些提示 – Fixed some hang-ups and crashes of the game client. 修复了客户端部分卡死和崩溃的问题 – Optimized the performance of some special effects. 优化了部分特效的性能表现 – Reworked the effects of shells hitting the ground. 重制了炮弹击中地面时的效果 – Fixed some issues in the new mechanism of shadow display for the Improved graphics preset. 修复了在增强画面预设下阴影显示的一些问题 – Changed the default value for certain graphics settings. 改动部分画面设置的默认值 – Optimized certain aspects of game client performance. 优化了游戏客户端表现的特定方面 – Fixed the issue with “square” special effects displayed on some AMD video cards with certain AMD driver versions installed. 修复了在使用部分AMD显卡以及部分特定AMD驱动时会显示“方块”特效的问题 – Fixed the display of hit effects on vehicles. 修复了车辆被击中时的效果 – Fixed the functionality of autosearch in Team Battle mode. 修复了7/54模式中的自动搜索组队机制 – Fixed the positioning of some Emblems on different sides of the turret. 修复了在炮塔上不同的两侧的徽章位置 – Fixed the issue with the flickering of semi-transparent vegetation at some graphics settings. 修复了在特定画面设置下半透明的植被会闪烁的问题 – Fixed the names of some modules of Soviet vehicles. 修复了部分苏联车辆的模块的名字 – Fixed the sorting of vehicle type indicators on the score panel. 修复了在战后计分面板上的根据车型筛选的功能 – Fixed the issue with inability to decline a Platoon invitation received in battle. 修复了无法在战斗中拒绝动态组队的问题 [编辑:不详]
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