1109你问我答 WG对插件态度与R系车特点
A. There were a lot of work in progress about better graphics, and models, and this work isn’t fully finished thus cannot be rolled into the patches. Perhaps we should have been more active in communicating what we are working on for players. 我们有很多工作要做————包括画质改良,模型制作,这些还没有完全做好,因此也不可能把他们全弄进各个补丁中。也许我们应该积极和玩家交流,看看他们到底要什么。 Q at 1:45. Are you happy with the SPG nerf, did you achieve what you wanted? 火炮被削,你是不是很高兴呢? 是不是达到了预期目标呢?? A. We cannot look at emotions, we have to look at stats. At top tiers there are 2 SPG per game, which is appropriate. At lower levels there are less, so we will gradually buff mid- and low-tier SPGs until there are more. 我们不能从感性的角度认识这个,要理性,要依靠数据。 10级房平均2门火炮————这是极好的。 低级房火炮更少,所以我们要Buff低级火炮以及中级火炮,让他们数量增加一点。 Q at 04:30: New tank branches are usually OP compared to old ones, so they are not balanced. 你们不厚道,新车总是比老车强,这不平衡 A. Not all. For example new Chinese lines aren’t OP. British line has very strange TD which shoots “nuclear shells” but it requires high player skill, and when you meet it in randoms, it isn’t clear what to expect from it. So we agree th at some tanks will need to be rebalanced, but we cannot generalize that all new tanks are OP. You will see that Japanese line won’t be OP. 完全不是啊。天朝车,一般般啦。 英国有着使用“核弹”(GTX690)的奇葩TD,但这些车对玩家的技术要求很高,在还有,当你在野队碰上这些时,你总是不清楚接下来会发生什么;当然,我承认,有些车是要进行再平衡。但我们不能简简单单就得出“新车是Bug”的说法,你看,马上要出的日系车就很一般; Q at 05:25. About penetration and damage 穿深与伤害的碎碎念 Yes, many people say the random distribution range of penetration and damage is too wide. But the random distribution of accuracy has much higher impact, and we already lowered that. 是的,很多人都说这个穿深和伤害的浮动范围太宽了;但是,这个精度的分布对游戏的冲击更大————而且我们已经降低这个了 Q at 06:25. About premium shells bought for credits. 银币买金币弹的碎碎念 Yes, this is a critical question, and this has both pros and cons. We are discussion and may make changes, or perhaps won’t. For now this ability to buy premium shells for credits will stay.One option we consider is to limit the number of how many [premium shells / premium shells bought for silver?] you can carry into one battle.[Jove suggests lower penetration of premium shells] No, we don’t consider lowering premium shell penetration. We were considering lower damage for higher-penetration shells though. 是的,这是一个关键的问题,这个东西,大家褒贬不一,我们也就它的存废问题进行过讨论。不过,这个功能还是会保留的。 我们也考虑过是否要限制金币弹的携带上限。 某玩家建议降低金币弹穿深——————不行,我们不会降低金币弹穿深,但我们考虑是不是要降低金币弹的伤害
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