您的位置:>坦克世界>焦点关注>

坦克世界策略师QA:苏日系金币中坦卫星

  Hello everyone,

  Storm posted another of his “microdigests”. It’s really small – in it, he publishes two things:

  Storm发了另外一篇文章,真的很小——有2件事:

  - today, he was appointed the chief strategist (lit. “visionary”) for game balance and game mechanics

  今天,他被任命为游戏平衡和游戏机制的首席策略师

  - developers are working on “smoothing” the maps, getting rid of “microrelief”, by which he means “fixing the existing issues” with small hills or something (it’s not very clear, what I understood under that is making the small hill edges less “jagged”). It will begin in 9.5 and will be done with the speed of 2-3 maps per patch. Storm however states that large map features will remain, the “microrelief” adjustment concerns small height increases and decreases. The goal is to allow tanks with bad depression to fight without suddenly aiming their gun above the enemy tank’s turret and to make fast tanks not lose their speed too much on such spots. It does however NOT concern like one meter hills/obstacles, that allow tanks to use depression.

  开发人员正在对地图进行平坦化处理,除掉一些略微起伏的地形,也就是说要修整那些小山坡之类的问题(不是很清楚,我所理解的是减少小山丘边缘参差不齐的地方)。这些工作会在9.5开始,并且每个版本处理2到3张地图。Storm说地图大的方面不会动,略微起伏地貌的调整只是与高度的增加和降低有关。这样做的目的是让那些俯角差的坦克在战斗中瞄准敌人炮塔的时候不会突然的打飞,并且让快车在这样的地方不会失速太多。然而这些改动与能够让坦克使用俯角的1米多的山丘/物体没有关系。

  From the discussion:

       讨论的内容

  - arty will not be removed from the game.

  火炮不会移除

  - one player’s reaction on that statement above: “FUUUUUU”, Marschig (another developer): “Oh yes and someone has to make sure the artyphobes suffer :)”

  一玩家对上述(火炮不移除)的反映:靠。而另一开发人员Marschig说:是的,有必要让一些人对火炮保持恐惧

  - very small surface irregularities will be compensated by new motion physics

  很小的不规则路面会通过新的运动效果来弥补

  - the 70 Mb micropatch broke XVM because of the new tank introduction

  70M的微补丁破坏了XVM的运行,原因是有新车加入了

  - new terrain render was not yet introduced

  新的地形渲染尚未引入

  - “Fury” Sherman does not have limited MM

  “Fury”版谢尔曼没有分房保护

  - Storm’s occupation for near future? “I will think about balancing problems”

  Storm近期的工作? 在考虑有关平衡的问题

  - currently, developers are solving the following issues (those come first): camo + spotting, accuracy spread

  当前开发人员首要解决的是伪装+点亮,还有精度的散布

  - accuracy on the move won’t be nerfed – Storm: “fucking around with accuracy on the move leads to camping” (SS: lit. “masturbating in bushes”)

  移动精度不会削弱——Storm:乱搞移动精度会导致蹲坑的出现 (SS:亮了,“在草丛里自撸~~”)

  - new WoT sounds will come very soon

  新的声效会很快来到

  - Fury Sherman weight is correct, it’s caused by “the equipment on the vehicle”

  Fury版谢尔曼重量没问题,都是车上配件引起的。

  - the “War Thunder” type hangar (where you can inspect armor, modules, crew layout) will come “when it’s done”, according to Storm this feature is not THAT important. It will apparently include only the armor schematics, not the module layout.

  战争雷霆样式的车库会在“做好的时候”来到,据Storm所说这个功能不那么重要,只会有装甲示意图,不会有模块布局。

  - Malinovka will be reworked in 9.4

  穆勒万卡会在9.4重做

  - Batchat was not nerfed recently

  查涤纶最近没有削弱

  - some maps will be completely removed from the game. Currently, developers are discussing which ones.

  有些地图会从游戏中彻底删除,目前正讨论删哪个

  - Storms state that 44 maps in the game is too much, it’s very hard to work with such number

  Storm表示44张地图真的太多了,处理这么多太困难。

  - Japanese will get a “Patton-like” premium medium tank (SS: ST-A2B)

  日系会有一辆“类似巴顿”的金币中坦(SS: ST-A2B)

  - premium tier 8 medium Soviet tank will come in 2015, the T-54 Model 1945

  S系8级金币中坦会在2015来到,就是那个T-54 Model 1945

  - Storm wants to nerf the accuracy a bit (to return it partially to the old one, but not totally)

  Storm想要稍微削弱一些精度(想让它返回到以前的版本,但不全是)

  - penetration as a whole is going to be studied as well

  穿深作为一个整体也会考虑在内

  - when the new batch of statistics arrive, developers will also decide if there’s too much gold rounds for credits flying around and whether it’s a problem or not

  当新的统计数据出来时,开发人员会去决定银币购买金币弹数量太多的事情(限制金币弹数量)以及是否它是一个问题

  - the issue, where driving to the foot of the hill slows your tank too much will also be fixed with new physics

  车辆到了山脚下速度放缓很多的问题会随着新的物理系统到来得到修复。

  - Panzer IV Schmalturm will get the side armor plates to act as spaced armor, when it is reworked to HD

  4号狭型炮塔型在高清化时会增加侧边甲作为间隙装甲

  - all tanks will be reworked to HD, including the rare ones like A-32

  所有的车都会高清化,包括不常见的A32

  - the original plan for HD tanks was to rework to HD first those tanks, that fought and are very well known

  原打算首批高清模型是那些有实战和知名的坦克

[编辑:不详]
上一篇:坦克世界10月12日你问我答 9.4不会推出高清模型 下一篇:坦克世界10月12日你问我答 正考虑开设南美服务器
分享到:

视频排行榜

  • 游戏名称:坦克世界
  • 开发公司:Wargaming.net
  • 运营公司:空中网
  • 游戏类型:射击类
  • 官方网站:点击进入
  • 责任编辑:nak(59743733)
  • 玩家Q群:256802683
叶子猪游戏网资讯Andriod版

收听我们的微博:新浪微博腾讯微博

加入我们的QQ群:256802683