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坦克世界超测服模型变动:M41沃克猛犬俯角加强

  in this post, you can find 9.4 model changes. Most are quite subtle. The patchnotes tell us that visuals of some models were fixed (you know, SU-100 and others). Well… not exactly. From what I could gather, what WG basically did is they fucked up the texture resolution in 9.3 and introduced some HD models with lowres textures. In 9.4, this is getting fixed.

  这篇文章里你可以看见9.4的模型变动。大部分都是小改动。更新内容告诉咱一些模型的视觉模型得到了修正(SU-100之类的)。不过据SS所知,所谓的修复针对的主要是WG在9.3引入的一些分辨率不够的高清模型。9.4这些问题都被修复了。

  You can see it really nice on the SU-100 example, watch the mudguards (rightclick-view image for higher pic resolution – the pictures are big, so be careful):

  比如说SU-100,就改得很好,注意一下“挡泥板”。

  Jagdpanther gets a new track color and a brace for the gun:

  猎豹履带变样了,炮管根部也增加了护套。

  KV-85 – top turret gets these purple… thingies, that detonate HE shells. Kinda important if you don’t want HE shells flying inside the space of your cupola, but nothing gamebreaking. Nevermind the missing mantlet, I removed it in the viewer when I was checking the space behind it for changes (gotta be thorough, you never know when WG fucks up)

  KV-85---完全体炮塔上有一些紫色的小区域,可以引爆HE弹。如果你不想让HE直接飞进你指挥塔里爆满伤的话,这些东西还是挺有用的,不过这并不会破坏游戏平衡。不要在意失踪的炮盾,这是SS用Viewer时没显示炮盾而已。

  M24 Chaffee – apart from slight recoloring of top turret, I haven’t found any changes in visual or collision model.

  M24霞飞---除开顶级炮塔的重新着色外,外观或碰撞模型上并没有任何变化。

  RU251 – it’s widely known that in 9.3, the collision model is wrong, the turret doesn’t correspond to the visual model. In 9.3 common test, there was a bug where they moved the turret too low (it “sank” into the hull). In 9.3 release, they corrected the visual model but not the collision model, which remained “sunk”, now they are correcting it again.

  RU-251---9.3这车的碰撞模型错误不是什么稀奇事了,也就是说炮塔与外观模型不相配。在9.3的测试服中,RU251的炮塔位置还过低(沉入车体)。在9.3的正式服中,开发者们修正了外观模型,但是却忘记改相对应的碰撞模型。在9.4中终于完全改对了。

  and finally, T-34 – the tracks got a bit thicker and the turret got the periscope on top removed (collision model did anyway).

  最后是T-34---履带稍微变宽了些,取消了指挥塔顶部的潜望镜(碰撞模型也是)。

  Apart from these changes, there was a bug with the tracks of several vehicles (specifically Jagdpanther and Panther), where they acted weird, when it came to seeing them highlighted as silhouettes in WoT, I suspect this got fixed.

  除开提到的这些改动外,一些坦克(尤其是指黑豹和猎豹)的履带看起来很奇怪的bug(把瞄准环放车体上,只有履带显示轮廓)似乎也得到了修复。

  Oh and M41 Walker Bulldog got a depression buff actually – in 9.3, the vehicle has limited elevation (worse by 2 degrees) in the sectors between 70 and 169 degrees on each side (from the axis of the vehicle, facing front). This was corrected and now M41 has the same gun depression it has when facing the turret to the front all around. It’s not really a buff, it’s a bug fix – the worse depression was there before because the early model had some visual elements that caused clipping, which were removed when it came out.

  M41沃克猛犬的俯角得到了加强---在9.3中,这车在70-169度范围内(以坦克正向中轴线为0度)的俯角要比其它时候少2度。这个问题在9.4得到修复,现在M41全向俯角一致。这实际上不是buff,而是bug的修复---俯角变小的原因是M41车体侧面有一些小部件阻碍了主炮的俯角,在9.4中这些部件被移除了。

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