3月1日你问我答 新系统导致炮塔旋转加快
- Storm has an idea for Foch 155 changes: either remove the 155mm autoloader and leave the gun as normal, or give it a 120mm autoloader gun. This is however not a plan, just an idea. He considers the current gun parameters “not normal” Storm对于福三炮有这么个改动的想法:要么砍掉那个155mm的弹夹炮,然后剩下的保持不变,或者是给它一个120mm的弹夹炮。然而这个连计划都算不上,只是个想法。他认为现在的炮的属性“不对头” - situations where large caliber shells don’t penetrate very thinly armored targers? Storm: “Give us replays of that. Whenever we ask for replays, everybody backs off.” 大口径弹不能击穿装甲很薄的目标的情况?Storm:“你倒是拿录像出来啊。我们每次一问玩家要录像,玩家就缩卵了” - it’s not yet clear, how the situation with new physics where tanks are able to climb to insane places will be solved, but some zones will have to be inaccessible 现在还不清楚关于新的物理系统会导致坦克能够爬上很奇怪的地方的问题要怎么解决,但是部分地区肯定会做成爬不上去的 - the current set of maps for the physics test is “more than enough sufficient” for testing 现在这一轮物理测试的地图对于测试来说“已经很多了” - the current new physics effect where the tank “slows” as if you were shifting gear is not intentional and will be fixed 现在这一轮物理系统中的坦克会在像是换挡一样自己“变慢”并不是开发团队故意做出来的,会被修复掉 - new motion physics will not be split into stages, it will be introduced all at once 新的动态物理系统不会被分成几个阶段分开加,它会一次性的加入 - improved motion physics caused the turrets to rotate really fast (SS: combined with improved hull rotation using handbrake), there are no plans to nerf them 新的动态系统导致炮塔旋转起来非常快(SS:与车身旋转相组合,使用手刹),现在没有计划要对这件事进行Nerf - currently, there are 5 connection points with ground (5 roadwheels) defining the movement of the vehicle 现在决定车辆移动的与地面的接触点一共有5个(5个负重轮) - it will be possible for the developers to set the track grip for each suspension individually 开发团队是可以给每个悬挂设置单独的履带抓地力的 - it’s not yet clear whether some vehicles will be rebalanced with new motion physics 现在还不清楚部分车辆是不是会在新的动态物理系统出的时候被重新平衡 - tanks getting to such weird places as this will not be implemented to live server, the possibility to move to such spots will be removed 坦克上到这种奇怪的地方的情况是不会发生在正式服务器中的,能够上去的可能性会被彻底抹杀掉 - there is also a bug in new physics that the tracks on destroyed tanks are stuck in the air (as if the tank was regularily on the ground), this will apparently be fixed 新的物理系统还有个Bug就是被摧毁的坦克的履带会卡在天上(就像坦克还在地上一样),这个问题会被修复 [编辑:不详]
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