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坦克世界9月12日你问我答 WG内部认为中坦最好玩

  -some developers watch Markiplier and Pewdiepie on Youtube in their free time(SS: no idea who they are)

  一些开发者在闲着的时候会去Youtube上看Markplier和Pewdiepie(SS:我特么也不知道是谁)。

  - afew devs that play in their personal accounts have actually an average win rateof 52-54%

  几个开发者的帐号平均胜率达到了52-54%

  - arecent inner poll showed medium tanks are considered the most fun to play, andthe least fun is artillery

  最近举行的一个内部投票显示MT是最好玩的车型,最没意思的是火炮

  -developers from Minsk sometime watch streamers on USA/EU, but they never speak,they dislike players who cover up their maps with images while streaming(because it leads them to think they are hiding illegal mods)

  明斯克的开发者有时会去看美服/欧服的Streamer,但他们都在闷声发大财,他们不喜欢玩家在Stream的时候用图片挡住地图,因为这可能意味着他们可能在试图掩盖使用非法插件的事实

  - afew of them (Maksim Chubov and Aleksei Seredin) like watching MightyJingles,but they didn’t like the nickname Jingles gave to the JPE-100 (SS: not surewhat the nickname is, anyone?). However, they respect him.

  一些开发者(MaksimChubov和AlekseiSeredin)喜欢看MightyJingles,但他们不喜欢Jingles给白兔起的绰号(SS:我特么也不知道绰号是啥),但开发者还是尊重这解说

  - developers refuse to do any changes to UI or modsupport until after Havok, the reason is: “a lot of stuff will change, we wantto have clean interface first before even working on mod support, if any, butthe list of illegal mods will be lengthened after Havok introduction”

  开发者们在Havok出来之前都不会有任何改变用户界面,或者是支持Mod的举动,原因是“会改动很多东西,我们在弄Mod支持(如果有的话)之前得先要让界面看起来干净整洁,不过不合法Mod的名单在Havok引入后也会有增加”

  - one developer (it’s Aleksei Seredin) is actuallylooking over data feeds on the USA cluster to find a “really good player”. Oncehe finds him, he will tag the player and track his battles with statistics andmay ask him a few questions personally if possible. He calls “really goodplayer” a player that doesn’t use platooning to inflate stats (something abouta % of battles without platooning) and has average high experience per battle,or is actually “nimble” and “aware”. He may or may not reveal who he really isto the player, whiny players will not be even asked. Likewise, he will do thesame for EU/RU clusters, which one he does first is still undisclosed (mostlikely RU, then EU).

  一位开发者(Aleksei Seredin)实际上在翻美服的战斗数据以找出一枚无双的睾丸,一旦找到,Alexi将会标记他,追踪他的战斗情况,有可能的话还会以个人名义谈下哲♂学。他口中的“高玩”是不用组队来保持(拉)胜率的(也就是看不组队场次的胜率),而且场均经验都很高,换句话说就是意识超神,走位风骚。他可能不会说这人是谁,那些成天没事瞎BB的玩家他看都不会看。类似的是,他也会对欧服/俄服做类似的调查,但是找出的第一名是谁同样是不会公布的

  - apparently, some time ago, the EU staff whinedthat players were actually asking direct questions on the Russian forums inRussian, instead of asking them “via official channels”, leading to theofficial news channel to be largely ignored, and to a large amount of peoplestarting reading FTR.

  不久之前,欧服的员工在抱怨玩家绕过他们,直接在俄服论坛上用俄语问问题,他们对自己的“官方渠道”被无视表示很不爽。这样还导致欧服的官方资讯平台基本没人看,大部分人都跑去看FTR了

  - developers, SoO & PR staff are now fully awareof FTR and the “fun mode leak”, their responses are varied, the most fun is “ohshi- the CCCP is watching us!” and “in Soviet Russia…” jokes… :)

  WG的开发者,SoO(不知道是啥)和人事部很关注现在FTR的所谓“趣味模式泄密”,他们的回复因人而异,其中最有趣的当属“哎哟卧槽红毛子在监视我们”以及“在苏俄…”呵呵…

[编辑:不详]
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