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坦克世界火炮讲解第三期:团队交流和战斗技巧

  Now, look at the two pictures below. They both show my Bat arti shooting the same Tiger II and were taken 6 seconds apart.

  OK,来看下面这张图,两张都是战士了我的渣炮是怎么瞄准同一辆护士长,前后只有6秒钟之差。

  The blue cross indicates where each shot was aimed. The first one was aimed at the engine deck but hit the tracks instead (blue line) causing damage many would be happy with (wrong). The second shot is aimed behind the tank, far enough to avoid the tracks and penetrated the side armor destroying the tank (right). I chose to aim at the middle of the tank as I would have hit the turret if the shot had been too high and tracks if it had been low. Also, it doesn’t matter if the tank moves or disappears – most shots will hit the side and pen no matter what. This, in my opinion, is how you eliminate most of the arty RNG ending up with decent damage in most games.

  蓝色的十字标注了两发瞄准的位置。第一发瞄准了引擎盖,但是只打中了履带(蓝线),造成了成吨的伤害,一本满足(误)。第二发瞄准在了坦克的后面,因为瞄准得足够远所以避开了履带并且打穿了侧甲,摧毁了坦克(正解)。我瞄准了坦克中间,因为我可以打中炮塔,而弹道太低会打中履带。另外,这种方法可以不用在乎坦克是否移动或者消失-大多数的射击会击中侧面并且不管怎样都能穿透装甲。总之,以我个人浅见,这就是大多数游戏里尽量抵消因随机因素而使伤害打折扣的方式。

  DIRECT FIRE – ENDGAME

  直射-终局

  First, let’s talk about the endgame. In most city fights it is hard to get decent shots when there are few (mostly smart) enemies left and they stick to the arti-safe areas. In such situations you should go get them like a TD would. The important thing is you have to arrive before all your allies are dead. A lot of people go too late and thus have no impact on the game. You will almost always have the element of surprise on your side so use it. Few arties arrive in time so players generally don’t expect them to go in TD mode. Aim as much as possible and even take a hit if you can afford it. Note that while other allies are alive, enemies will not use HE against you and sometimes they won’t even notice you. In certain situations it is better not to fire but to take a hit or even die so that your low HP ally can finish the enemy. Make sure to explain what you’re doing and check that you’re not teaming up with a tomato. Here is a nice example of how you can distract the enemy when your friend is going for a rather unconventional kill (yup, he managed to land right on top).

  首先咱们先来谈谈终局。在大多数的城市图里很难做到给对方致命一击,因为剩下敌人都比较少(而且多数还比较聪明)并且会呆在防炮的位置。在这种情况下,你应该像TD一样来玩了。首先最重要的是,你必须在你的队友都死光之前抵达位置。很多人都是走晚了,最后在游戏里毫无作为。你能带来的惊喜要素很多,所以请多加利用。只有少数的火炮会在关键时刻到来,所以一般人都不会想到他们会变成TD模式。尽量瞄得准点,哪怕挨一炮,只要不死就行。注意,当你的其他队友都还活着的时候,敌人是不会用HE对付你的,甚至可能会都没有注意到你。在某些特定情况下,不要射击,而是上去扛一炮,哪怕死掉,那样的话你的低血量队友就可以收掉敌人。保证你已经对你的队友解释过你在做什么,并且注意你的队友不是单细胞生物。下面就是一个绝佳的例子,这就是当你的朋友正在用某种非常规方式击杀敌人的时候,你如何吸引敌人的注意力(嗯哼,他决定从高处B下来)

  上:如何利用干扰敌人的方法来帮助队友

  下:请用HEAT,你必须击中平整的装甲(而非履带部分)

  When alone, your best chance is finding a bush and using camo net + crew camo + stationary bonus + bush bonus to fire the first shot. If possible try avoiding the usual arty locations and move to a location, from which you can spot the arty locations. Also, some SPGs are able to side scrape. You can’t depend on it but it won me a few 1vs1s and even a Kolobanov’s medal.

  当你只剩孤身一人的时候,最好还是找个草丛,然后用伪装网+伪装技能+精制银币+草丛隐蔽来保证先敌开火。如果可以的话,请不要呆在一般的火炮位,找一个可以点亮火炮为的地方。另外,很多火炮是可以玩侧贴的。你不能全靠这个来击杀,不过在1V1的时候还是蛮有用的,甚至可以拿到临危不惧。

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