坦克世界9月25日你问我答 T-34-3将增强T-502删除
- in 9.3 ricochet system, you will not be punished for having your shell ricochet and damaging an ally 在坦克世界9.3版本的跳弹系统中,假如从你的坦克弹开的炮弹击穿了队友,这个不算队友伤害。 - ricocheting your shell into an enemy tank will count as your damage" m. y' |% g8 k6 w 你的炮弹被弹开并且还击穿了一个敌人。这个就要算你的伤害了! - shells will not ricochet from house walls 炮弹不会因为击中墙而跳弹。 新的跳弹机制 :1.除了HEAT, 其他炮弹都遵循三倍口径碾压 口径大于或者等于 装甲厚度的三倍 一定是击穿。 2.新的跳弹机制 只能跳一次然后可能造成伤害。 也可能跳两次,跳第二次炮弹就会消失。 绝对不可能跳第三次。 (一发炮弹)。 每跳一次 减少 炮弹动能 - new LT8 models have each over 40 thousand polygons 新的八级轻坦有超过4万个多边形。 - water does not provide camouflage bonus 水不会增加隐藏效果。 - shooting a tank that is under water does not make the shell lose penetration 水 不会减弱对炮弹的穿深 - there are plans to rebalance LT’s further, the Chaffee rebalance and introducing new LT8′s are the first steps 很长的一段时间里不会再平衡轻坦了,现在主要是平衡霞飞 和 推出新的轻坦。 - tanks are rebalanced based on a set of parameters, including their winrate, they are apparently rebalanced in groups (SS: “tier 6 tanks” in 9.3 for example) 坦克的平衡是通过一系列参数的,包括了 胜率,他们显然在重新平衡(比如9.3中的六级坦克) - Stronghold mode is much more popular than CW’s, it’s intended for mass audience/ 要塞战比领土战更受欢迎,它更适合大多数玩家。 - new motion physics will be released, once they pass internal testing, WG doesn’t want to hurry anything, apparently a new feature will be added: “handbrake” (locking tracks), along with drifting and tanks tipping over on their roof 新的物理运动效果会出来。它们现在在内测中,WG 不想赶着赶着出新东西,显然新的东西会被加入:手刹 (锁住履带)---会有 漂移 效果和 翻车效果。 (以后可能会出现 秋名山 车神了) - 9.3 will bring another batch of optimizations, so the game is playable on weak computers. 9.3会带来更多的优化,!渣!电脑的福音。 - developers are working on SD/HD content split, allowing the players to select, whether they want to download HD content 开发者正在致力于 高清和非高清的模型开发, 会允许玩家来选择, 假如玩家愿意下载高清模型。 - tree animation cannot be disabled in settings, because the effect of that animation of FPS is negligible 树 的晃动是不能被 移除的,它对FPS几乎没有影响。 - the Sherman and M3 Lee (and others) use of rubber-covered tracks is “historical” 谢馒头和M3 Lee等一些坦克 用橡胶 包裹履带是 符合历史的! - no plans to do anything about inactive accounts, “occupying” good names 没有想法去处理那些 落灰的账户。 (永久不删号??) - the “realistic track movement” has no effect on gameplay, it is purely visual (SS: as in, it does not for example change the tracks hitbox) 真实的履带运动不会影响游戏,(高清模型太真实导致玩家会想多) - drowning/suicide punishment system will be reworked, won’t appear in 9.3 for now 跳水/自爆的惩罚系统将会被重做,9.3不会出现。 - Ferdinand model color is not different from other German vehicles (“maybe it was the lighting”) 南哥 的模型颜色会与其他德国坦克不一样 (稍微亮一点) - Heavy tanks are doing fine, the “XP for tanking” option will improve them even more 重坦的角色很好哦,重坦抗的多 打的多 经验也就多,重坦会越来越多 (蹲逼狗 经验没有抗线的多,蹲逼去死吧) - open-turret vehicles do not have their turrets fly away, because during the ammo rack explosion, the pressure does not build inside to tear it off 炮塔没有顶盖的坦克被炸弹药架 脑袋不会飞 因为压力被释放了~~~ - the biggest EU communities are Germans and Polish; 欧服交流最多的是 德语 和 波兰语 - plans to break the dominance of top clans in CW? “Stronghold mode will allow you to pick the opponents of the same skill level” 如何破除领土战中老大永远是老大的弊端? 要塞战帮你找到合适的对手。 - WG plans to increase the amount of content for endgame players WG计划增加一些东西 给 打完整场的玩家。(死也要看完? 更多福利?) - the most popular tier 10 vehicle in the game is IS-7 最受欢迎的10级重坦是IS-7。 - the most historical parameter of all in the game is the tank armor 游戏中历史最悠久的数据是 坦克的装甲。 - the exact influence of terrain resistance on tank mobility will not be disclosed 不会公布 地形对坦克运动影响的 原理。 - the rea” will return as soon as they are fixed (SS: remember that crap?) 国战 在重做之后还会出现。 - historical and “national” battles were removed for rework due to their low popularity 历史战和国战 被移除因为不怎么受欢迎。 - no plans to introduce MTLS or BT-SV to EU server 不准备把MTLS 或者 BT-SV 在欧服发放。 - multicore support will come after Havok is implemented1 CPU多核支持会在 Havok 引擎运转之后。: - EU tree will come in 2015 (SS: yes, that is actually planned as far as I know) 欧洲坦克线 会在2015年出来。(是的 已经确定了 我只知道这么多) - T-34-3 buff will come “soon” T-34-3 将会被BUFF - developers are considering the return of the Karl mode and the Soccer mode 开发者再考虑是否将 Karl那个小火炮模式 和 足球模式再 加入回来。 - arty will not be removed from the game 火炮不可能被移出游戏。 - it’s possible Havok will come in 9.4 (SS: nope, Storm said no) Havok引擎不会来9.4到来。 Storm说 的!!! - no plans to remove the arty hardcap (5 per battle) 不会去改动火炮的分配机制 (可能你这面1门 对面4门~~呵呵) - it’s possible bigger maps (1500×1500) will come in the future, but definitely not in 2014 超大的地图很可能会出现 1500X1500 但绝对不会在今年。 - there are plans for a single-player mode with bots 没有机器人对战模式。 - T-50-2 will not return T-50-2不会回来了。 - the new motion physics model will be “realistic enough so the battles are dynamic and interesting” 新的物理运动引擎让游戏更 有趣味。 [编辑:不详]
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