6月3日问答 9.10版本将会带来日系重坦线
- The "winter" and "desert" map from Domination will likely not come to random as people would scream "why are there no exclusive maps for Domination"; 攻坚战中出现的雪地和沙漠地图可能不会出现在随机战斗中,因为玩家们可能会抱怨“为毛这模式没有专属地图!?” - Domination counts as an event/new mode hybrid. 攻坚战被视为一种赛事和新模式的混合体 Wargaming made a rather lengthy Q&A session on Russian server regarding patch 9.8. Some questions in it are server-specific and as such it is not sure it will appear on EU server as well. Here’s thus an excerpt. Oh and it’s confirmed that the M48A2/T54E2/T123E6 will be a CW tank. WG在毛服那边弄了一个还算比较长的QA问答,这次是和9.8有关的。部分问题是毛服限定的,不确定这些问题是否也会出现在欧服(国服也是)。因此以下仅仅是原文的部分摘要。还有,那辆M48A2/T54E2/T123E6已经肯定了是领土战的奖励车。 - Domination mode waspostponed for this week because it was found out that with some mods enabledthe client would lock up after exiting the battle; 原计划这周推出的攻坚战模式被推迟了,因为开发者们发现在当一些插件处于启用状态时,客户端会在玩家退出战斗后无响应 - In 9.8 the "calculationof the spaced armor penetration" of Super Pershing was wrong. This wasfixed and the turret armor was made thicker by covering the "mantlethole" behind the mantlet with 101mm of additional armor (the blue zone): 9.8版本中,“炮弹穿过间隙装甲穿深衰减”的计算方式在超级潘兴上发生了错误。这个问题已得到修复,炮塔装甲也变得更厚---炮盾后的孔洞被一块101mm厚的附加装甲所遮盖(蓝色区域) - There is a bugwhere you press enter during battle countdown and the team lists will extend totheir full size and stay that way until the end of the battle, this will befixed in next patch; 当你在战斗倒计时阶段按下Enter键时,双方队伍列表就会自动扩展为全尺寸,而且会一直保持到战斗结束。这是个bug,将在下一个版本中得到修复 - Some individualmissions had their positions shifted. If an incomplete mission was replaced bya completed one, the progress is locked and the player can no longer claim thereward. This is a bug and WG is working on fixing it. 有些个人任务的位置发生了变化,如果一个未完成任务的位置被一个已完成的任务取代,任务流程就会被锁定,玩家也因此不能领取已完成任务的奖励。这是个bug,WG正在着手解决 -Chatbanned players can make dynamic platoons; 被禁言的玩家同样可以动态组队 - The"credits and XP" info from post-battle debriefing screen will returnin the next patch; 战斗结束后战绩统计界面的“经验和银币”消息将会在下个版本回归 - "SandRiver" map now makes tanks use summer camo and not desert one, this willbe fixed in 9.9; 目前坦克进了荒漠小镇这张图,系统会自动给你选择上夏季涂装,而不是沙漠涂装,这个bug会在9.9版本修复 - A medal youreceive for getting 5 girl crew members is currently bugged, it will be fixedin upcoming patches; 当你集齐了5个女性车组后能够得到的那个奖章出了问题,将会在未来版本修复 - HD models arenot necessarily tied to armor overhaul (respectively the need to change armorof some vehicles); 引入一个车的高清模型并不意味着就一定要对它的装甲做手脚 - Popular andpremium vehicles come in HD earlier than the rest; 金币坦克以及人气较高的银币坦克会比其它的更早的出高清版 - XP and credittransfer from player to player is not planned; 没计划引入玩家间的银币和经验转让 - Upcoming tier 6Japanese Tiger will come in 9.9, 9.10 will bring Japanese heavies apparently; 6级的日本虎式将会在9.9版本出现,9.10将会带来日系重坦线 - Developers arenot working on switching visual camouflage to HD; 开发者们还没开始将坦克的迷彩涂装也重制为高清 - Bigger maps thanthere currently are are not planned at the moment; 目前尚无计划引入尺寸大于现有地图的新图 - The option to"clip through" allied tanks for the first minute in battle in orderto make moving from spawn easier is not planned; 没计划要做可以在战斗开始的第一分钟内可以“穿过”队友的坦克,以便于可以让大家更轻松的离开出生区域的计划 - There are noplans to introduce the strict WoWs teamkill penalty to WoT; 没计划将战舰世界中更为严苛的TK惩罚制度引入坦克世界 - There are noplans to introduce player-made camos and decals; 没计划引入玩家自制的涂装或是贴图 – Developers are working on new customization system; 开发团队在搞新的自定义系统 – There are no plans for now to add limited visibility maps (night fighting, bad weather); 现在没计划要给WOT做限制视野的地图(夜战或者是恶劣天气) – Currently the biggest update project for WoT is the new motion physics as well as tier 9-10 TD and MT penetration nerf. New maps are being prepared: Paris, Studyanki (Poland) and Berlin. WOT现在最大的更新计划是新的动态物理系统,还有9~10级的TD和中坦的穿深削弱。同时也有计划要搞新地图:巴黎,Studyanki(波兰主题) 和柏林 – Paris will be a mixed map (something like Ruinberg but with different atmosphere and gameplay), Studyanki is an open map like Murovanka and Prokhorovka, Berlin will be a smaller city map (like Himmelsdorf). 巴黎是个混合型地图(和鲁别克差不多,但是气氛和游戏性不一样),而Studyanki是个像穆勒万卡和普罗霍洛夫卡一样的开放式地图。柏林是个小型的城市图(和锡城差不多) [编辑:不详]
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