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1018你问我答 技能和特长可能会大修正

Apparently, I was a bit too fast with the 2nd test announcement, it will probably be up tomorrow. Looks like 8.9 doesn’t run on schedule. There is a date when it comes out, but I won’t announce it for now, as there is a high probability it will be changed and I don’t want to see tons of OMGUWEREWRONG posts again.

显然SS对于二测的时间过于激动了,应该是明天才上线,而不是今天。8.9补丁的上线计划看起来有点混乱,现在的确有一个预计的上线时间,但是我不会说。因为日期遭受改动的可能性很大,我也不想再看到许多我艹你以前那个帖子是错的!这样的回复了。

Also, check this out: Armchair General magazine made an interview with The_Chieftain, pretty interesting stuff (*wink* check last two answers *wink*)

如果大家有兴趣的话,去看看摇椅将军杂志给The_Chieftain做的采访,链接如上,很有意思的玩意(特别注意最后两个问题的答案*星星眼*) (摇椅将军杂志——一本军事历史类的杂志,双月刊,发行于美国,在2005年被芝加哥论坛报选为‘50本最好的杂志‘的第25名——译注)。

If you are interested in mobile gameplay, Overlord asks for your opinions for WoT:Blitz

如果你对手机版的游戏性感兴趣的话,Overlord在以上链接处征求玩家们对于WOT:Blitz的意见。

- Q: “Will there be an automatic platoonmember search (SS: like in 7/42) for platoons, based on rating too?” A: “I am not for rating, but for winrate”

问:“会有基于评分(个人评分)而自动搜索与你组队的人的系统吗?(SS:类似于7/42那样的)”答:“我倒是不会用个人评分来作为依据,而是胜率”。

- Q: “Can I hope for more premium medium tanks in 0.9.0 or 0.9.1, since the Chinese lately got one?” A: “You can hope, but we don’t guarantee the result and we won’t tell in advance”

问:“鉴于中国最近有了一个新的金币中坦,我能不能期待9.0和9.1会有更多的金币中坦” 答:“期待去吧,但是我们并不敢保证结果如何,而且我们也不会提前告诉你们会有什么车的”。

- according to SerB, there is a huge imbalance in the game when it comes to perks (SS: specifically BIA), apparently the fact that the BIA nerf could seriously damage KV-5 (SS: radioman dies often) is not a factor

根据SerB所言,游戏里的特长部分很不平衡(SS:尤其是基友连),KV-5在基友连被砍之后会受到很大影响(SS:KV-5的通讯员老是死)对(平衡基友连)来说没什么影响

- developers will decide, whether to disable Sixth Sense when the commander dies (SS: apparently, currently the perk works even with the commander dead), there are also “questions” when it comes to repair, camouflage and firefighting skill, everything will be checked “as a whole”

开发团队将会决定是否在车长死掉之后禁用第六感技能(SS:现在就算车长死了,第六感的灯泡照常会亮),在讨论到修理,灭火和伪装技能的时候也有一些“问题”,所有东西(技能)会被“作为一个整体”重新检查一遍

- it’s possible that if there is a big revision of all skills and perks, a free skill/perk reset will come with it

技能和特长有可能会全部重新修正一遍,(如果有的话)会给大家一次免费洗技能的机会

- SerB states that a tank popularity only counts as a secondary indicator in balancing, primary is the winrate

SerB表示在平衡坦克时,坦克的人气是次要的,最主要的因素还是胜率

- for now, the developers will not release any new info on Chinese tank destroyers, but there was a SU-122-54 analogue developed in China

现在开发团队不会公布任何中国TD的消息,但是在中国的确开发过类似于SU-122-54的玩意

- T28 will most likely not become an optional hull for the T95 TD (“if we did that from the start with optional hulls, it would probably be like that, but now I really doubt it”)

T28很有可能不会作为T95(美国⑨级TD)的可选车身出现(“如果我们从可选车身的一开始就这么搞的话,(我们)还很有可能这么做,但是现在我真的持怀疑态度”)

- there are no plans to allow two or three consumables of the same type on tank (repair kit + gold repair kit don’t count)

没有计划可以让你在一辆坦克上带两个或者三个同样的给养(小修理+金币的大修理则不在此列)

- SerB on WoT development priorities: “First is always the fixing of critical bugs. At this moment, it is followed by improved graphics along with client optimization and then it’s new game modes.”

SerB对WOT的开发优先级是这么说的:“修复现有的重大BUG一直是最优先事项。现在,客户端优化以及增强画面则紧随其后,然后是新的游戏模式”

- it’s possible ZIS-30, M56 Scorpion and ASU-57 will appear in the game

ZIS-30,M56“蝎子”以及ASU-57有可能出现在游戏中

(慢慢来啊:……ZIS-30:基于苏联 [共青团号(Komsomolyets)] 牵引车,安装了一杆57mm ZiS-2炮所制成的一辆“自行反坦克炮”)(注:此炮可在游戏内的SU-76以及SU-85B上找到)

(M56 “蝎子”:基于M42防空车底盘制成,上面装了一杆90mm M54炮,外加一层防爆屏障所制成的可由直升姬运输/空投的“自行反坦克炮”,曾在越战中被美军的173空降旅所使用,后来则被M551 谢里登轻型坦克所取代,因为至少有个炮塔。M56的真实极速为45km/h)

(ASU-57:苏联在二战后为伞兵所发展的超轻型火炮,又称572工程。采用了一杆 57mm Ch-51炮,为上述ZIS-30所用的ZiS-2炮的延伸型。无炮塔,敞篷车。正面装甲6mm,后方4mm厚,车身由铝合金制造。在1962年由于各种原因而被废弃不用,库宾卡博物馆依然保有一辆此坦克。)

以上均为维基百科关于这些内容的简略版——译注

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